CAMBIO: EXTINCTION RUN
WEEK THREE: Tween animation were what I used to for the rest of the UI, especially when the game begins, the cards would be drawn from the deck and be placed onto their designated slots face down. While I was working on the main controls of the game, the programmers have worked on programming the start of the game where the cards must be shuffle before moving to each players' board. While they manage to successfully script it, they left the card prefabs to be scripted to me. In Cambio, cards that are labeled from 6 to King have different abilities that players can use to either swap or look at their opponent's cards. So I first did a long process of labeling each cards so the script could specifically call one of the cards to activate an ability. Once that was done, I ran into an IEnumerator one of the programmers made called InitializeBoards. This was supposed to draw the cards from the deck and onto each of the boards on the table once the game start and the cards are shuff...

